I realized this week that I’ve got more books here that
need reviewing than I will ever have time to review, and so the sad fact is
that if I don’t pick up the pace on the reviews, we just might not get to them
all. At first I didn’t really care about
that, but after giving it some thought, I decided that EVERYONE who gave me a
book deserves a review, even if that review consists of the words, “This book
was the single worst piece of sequential garbage that I’ve ever seen.” So with that in mind, this week is going to
be little more than a massive review-dump, and my “recommendations only” policy
is going to be on hold during the entire course of this column.
I sincerely wish that I had more time to spend on some of
the really great books that I picked up at the Philly Wizard World, and I will make an effort to spend some
quality time on the truly great ones, but the fact is that at our present rate,
I’ll be soon be so far behind that this column will lose its relevance to
today’s market. And I don’t want that to
happen. So strap yourselves in for the
first ever COMICS YOU SHOULD BE READING REVIEW-O-RAMA OF
DOOOOOOOOOOOOOM!
Artesia
Afield
This second TPB in the Artesia series (published
by ASP) was one of the true gems on
the WW Philly show. That came as no surprise. Even before I read the book, I knew that
creator Mark Smylie’s
epic had gotten a ton of critical praise from critics with a much deeper
knowledge of and appreciation for this medium than I have, but it’s always nice
to see something with some hype actually live up to the hype.
This second volume finds Artesia and her company far to
the south of their home in Darajda helping the
Kingdom of the Sun Court to defeat an invasion by a great
Beyond simple storytelling, the other extraordinary thing
about this book is that it attempts to tell a story of ancient warfare on the
Operational level. Briefly, there are
three levels of war: tactical, operational and strategic. Tactics is how you win battles, and strategy
is how you win wars. Although both can
be complex, they are both easier to understand than operations, which is the
study of how you win campaigns.
Operational planning seeks to string battles together to form a cohesive
campaign to achieve limited and specific military objectives above division
level. I dare say that Artesia Afield is probably the only comic in history that has
attempted to deal with war at this level; the study and planning required to
pull it off must have been prodigious.
In fact, I recognized the influence of John Keegan’s The Face of Battle long before
the bibliography noted its importance to the story. But then again, that’s probably to be
expected from a creator who doesn’t shrink from showing a battle with two
armies meeting abreast, where one is executing both a penetration and an
envelopment – all in a single two-page
splash. Wow! I can barely even type that. Mark drew and painted it in glorious detail.
This is a great book.
If you’re a fan of military history or of epic fantasy, Artesia Afield is definitely for you, and it’s
well worth its cover price. If you see
these guys out on the Con circuit, do yourself a favor and pick this one
up. I guarantee you’ll see some things
here that you’ve never seen before in a comic.
This story is one of the uniquely great stories in independent comics.
Grade: A
Mouseguard
2 and 3
What can I say about Mouseguard
that hasn’t already been said? David
Petersen’s story is a terrifically entertaining and hugely popular indie-phenomenon about the unsurprisingly brutal lives of
mice trying to live through the day-to-day challenges of a world in which they
are the food for nearly every creature imaginable. Issues 2 and 3 get into the conspiracy that
threatens Lockhaven, introducing several new
characters, deepening the series’ mythos, and then coming back to Issue 1’s
protagonists and putting them into new and ever more creative jeopardies. This
series succeeds because its art captures the feel of the
epic and lends weight to the events even though they are happening to
mice. The characterization is
sophisticated and the dialogue is tight.
We get to know and like these mice.
We care about them. Having all of
that in a package that is kid friendly (for those 10 and up) and well-drawn is
a rare treat in any medium. It’s a tough
balance to strike, and yet this series hits the right notes time after time
after time.
It’s simple: Mouseguard is the
REAL event of the summer. It’s a MUST
READ!
Grade: A
Grim Fairy Tales #6, from Zenescope
and writer/creators Joe Tyler and Ralph Tedesco, offers a fun and twisted
tale of two sisters in love with the same prince. Done in what we might think of artistically as
the Top Cow House Style, this book
reads like a comic version of a B-Movie, with seemingly high production values
for an indie comic but with art that isn’t quite up
to the standards of the Big 2. That’s
not necessarily a bad thing, and in fact I quite enjoyed the script and the
fact that there’s a pleasantly huge amount of gratuitous T&A, but the art’s
inconsistencies were noticeable in a book that was otherwise done in an
expensive and professional style. The
line art looks terrific in places, but it looks rushed in others, and all
semblance of detail is lost in most of the smaller panels. Still, this is a clever and reasonably
creative concept with mostly strong execution.
I’d recommend it to fans of quirky horror flicks without reservation.
Grade: B
Final Destination: Spring Break #1-2
Like Grim Fairy Tales, Final
Destination: Spring Break is another B-Movie made into a comic from Zenescope, but this book has art that looks really good all
the way through. It might read like a
B-Movie, but it looks like a Grade-A
comic. And there’s nothing wrong with
this comic at all. The plot and dialogue
by Mike Kalvoda
and the pencils by Lan Medina are strong throughout, and the
finishes by Avalon Studios are
easily the equal of anything being produced by the major companies today. The only real problem here, at least for me,
is that it’s the third movie in the Final
Destination franchise, and at this point it feels like the franchise itself
has little new left to offer. That’s the
fault of neither the writer nor the artist.
If you liked the Final Destination movies and wanted to see a third one,
then pick this one up. It’s a very nice
treatment of the subject matter.
Grade: C+
Sullengrey
#1
I hate to say this, but Sullengrey
#1 from Ape Entertainment was my least
favorite comic of from the Philly Wizard
World. Creators Drew Rausch and Jocelyn Gajeway get points for producing a good looking book in
color with what appears to me to be an original and inspired design sense. They also get points for a creative use of
the children’s game “Got Yer Nose!” But that’s it. Even after three readings, I still have no
idea what this comic is about, nor do I know how the conflict resolved itself,
and at this point, I no longer care.
Ostensibly a horror story, Sullengrey is at
best a confusing mess with art that’s so hard to follow in places that it fails
to carry the story’s narrative.
I met Drew and liked him at Philly, and I hate giving him
a review like this. He clearly has a
great deal of talent. Unfortunately,
this story does not correctly showcase that talent.
Grade: D+
Sins
of the Fallen #1
Sins of the
Fallen is
another B-horror-movie-turned-comic from Zenescope. Reporter Ted Banks is investigating a series
of serial killings in the big city when he becomes embroiled in what appears to
be a corporate demonic plot. I confess
that after reading their other comics, I was really curious to see what writers
Ralph Tedesco and Joe Tyler could do with a wholly
original concept, and I will readily admit that I enjoyed this book
plenty. Like their other books, this one
features the same B-Movie sensibility that I've now learned to associate with Zenescope.
There’s plenty of unnecessary but entertaining T&A to go along with the
book’s strong writing and fun light-noir dialogue. I could easily see this book becoming one of
the better made-for-TV offerings on Sci Fi or Spike TV. With that said, the art here again
disappoints in places, especially in the S&M club scene, which looks
slightly less depraved than your average big city strip club. Artist H.G.
Young may have a lot of talent, but I KNOW he’s never been to an S&M
club; the art in that scene diverges so severely from the narration that I was
surprised the writers didn’t go back and change the script after they saw the
pages. Still, I’ll buy the rest of this
series if I see it in either of my local shops, and I’ll watch this show if and
when it eventually shows up on my TV. Of
the bunch from Zenescope, this to me was the keeper.
Grade: B-
The Corpse was another of my favorites from
Philly. Created and illustrated by
artists Ken Haeser
and Buzz Hasson,
The Corpse is the story of a zombie whose undead purpose in life is to keep the
rest of the walking dead in their graves.
Issue #0 features the main character’s origin story as well as a half
dozen or so pages from the forthcoming first issue and slew of extras as well
as a sketch cover by the creators. It
was one of the Con’s great deals, and I sincerely hope that I’m not the only
one who discovered it.
After reading so many screen-plays-turned-comics, I
relished the indie feel of this book. Done in a well-executed black-and-white
tongue-in-cheek style, this book was at once gory and funny and oddly
touching. Both Ken and Buzz can draw supremely
well with the result being that their characters are expressive, their jokes
work, and their timing is excellent. I
found myself genuinely sympathizing with their undead protagonist, and that’s
in a book that doesn’t for a second take itself seriously! In addition to the solid one-shot #0 story, I
also really dug the Corpse #1 preview pages and extras in the back of the book,
so that now I literally can’t wait to see the start of this series.
Overall, this is a terrific book. Nice job guys. This one’s going on my Pull List.
Grade: A
The
Super Naturals #1
The Super Naturals is a new series from Jam Packed Productions and writer Toney Tapia, Illustrator Jamie Biggs, and Colorist Lawrence Basso. In the far future, aliens and mutants have
overrun the Earth, living much as humanity once did in the same space but
ruthlessly hunting normal humans for reasons that are as yet unrevealed. This series follows the adventures of Jason,
a “norm” living in his parents’ basement in conditions vaguely reminiscent of The Diary of Anne Frank.
This is another good book.
It features very strong line work, amazing colors, a tight and sensible
story, and nice dialogue. I enjoyed it
immensely and will happily buy the rest of the series if I see it in
stores. Honestly it’s hard to see how an
indie book from a small studio can survive with production
that looks this expensive, but The Super Naturals deserves to be a
survivor. Fans of socially conscious
science fiction (the only TRUE Sci Fi in my humble opinion) should definitely pick this series
up. It’s a high quality book and well
worth its $2.50 cover price.
Grade: B
Revolutionary
Warfare / Donnie Bling-Bling, Techno Pimp
An anthology of stories from a trio of small press
creators working under the banner of Alpha Godz,
this one was a fun small-press romp. The
Donnie Bling Bling stories made me laugh out loud, especially “Goon
Hand,” and the short story “It’s Her Wedding Day” was about as good as a
three-page comic short can be. It was
leaps and bounds above the average black-and-white small press anthology story.
The other pieces in this book were a
mixed bag, but most were at least done is a high-energy cartoon style that consistently
entertains by keeping it fun. And that’s
these guys’ strength: cracking jokes and doing their thing with a light-hearted
spirit.
I doubt you’ll see Donnie Bling Bling in your local comic shop, but if you happen to catch
these guys at a Con, definitely stop by and say, “Hello.” Their stuff is significantly stronger than a
good portion of the average Con’s small press offerings.
Grade: C+
And last but definitely not least is Archaic
from writer James Abrams and Artist Brett C. Martling. These guys gave me three and a half issues of
this mini series, and I’m so glad they did because this one was another of the great
undiscovered gems that I found at the Con.
Archaic is the story of a rebel prince and his family as
they fight against their king, a man
either possessed by or working in
the company of demons. I’ll be honest:
this book doesn’t have the world’s greatest sequential art, but the design
sense that’s at work here is very strong, and the coloring makes it all work
nicely. And the lettering here is simply
outstanding. The story itself is
seductive: sexy, violent, and mysterious.
I can’t put my finger on exactly why it worked, but the weird magical
settings and obscure Slavic cursing drew me in immediately and didn’t let go,
and that’s despite the fact that the dialogue is stilted in places. Abrams overcomes that minor defect by virtue
of avoiding back story and instead getting right into the meat of the plot,
working hard to make us care about the characters even as he is making us
wonder what the Hell is really going on.
Even after three issues, there are still more questions than answers,
but that storytelling misdirection neither confuses nor lessens the tension.
I don’t know how these guys are doing in terms of sales
and profits on this book, but I sincerely hope that they are able to finish
this story. I’ll be with them every step
of the way if they do.
Grade: B+
Stray
Voltage
I still haven’t reviewed Sky Dog’s Buzz Boy, Dakuwaka’s Helios,
and Sean Wang’s Runners, and the
reason for that is that all three were very good, full story-length works, and
I quite honestly think that they deserve more than to be crammed into the Review-O-Rama of Dooooooooooom. I’ll try to cover these books next week, but
in the meantime, here’s a preview of Buzz
Boy: Monsters, Dreams and Milkshakes.
With that, I’m going to call it a week. We’ll get back on a more normal schedule next
week. In meantime, stay safe.
***
About the columnist:
Dan
Head is a utilities analyst and
occasional freelance writer and editor.
He is a 2006 graduate of Fordham
University’s Graduate School of Business and winner of the school’s
prestigious Irving S. Friedman Award
for excellence in International Studies. His ramblings occasionally amuse his wife,
but they always amuse his kids.